In our previous article, we explored the A* (A-Star) Algorithm. It is the gold standard for pathfinding as it is optimal – it always finds the shortest path. But in the real world (chess engines, LLM) it might be too…
A* is probably my favourite graph search algorithm. Some 10+ years ago, I have implmented it with Excel and after that I have written a few more implementations. Just, not to repeat myself, I will not discuss it here. The reason…